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Sphere Signals8 min readBy Taylor G13 Sep 2026Updated 3 Sep 2026 · v1.0.3

Palworld Feybreak Progression Checklist

Quick answer

Three things: it is the only source of Hexolite Quartz, it carries the densest cluster of the game's 156 bounty pins, and it holds the Feybreak Tower with Dr. Brawn. Those three feed the armour tier, the vendor economy, and your ancient technology points respectively.

Feybreak is the only source of Hexolite Quartz, the densest bounty island in the game, and the place that shoots you out of the sky if you fly the wrong line. Do it in order.

Feybreak does three things no other region does: it is the only source of Hexolite Quartz that gates the Hexolite armour tier, it carries the densest concentration of the game's 156 bounty targets, and it holds the Feybreak Tower at the end of the story ladder. Work through those three in that order, quartz supply first and tower last, and the island stops feeling hostile. Everything else on Feybreak is filler between them.

The hostility is real, though. Feybreak Army camps mount anti-air defences, so the standard approach of flying directly at your objective gets you dismounted mid air. Plan ground approaches near camps.

Stage one: the quartz monopoly

  • Hexolite Quartz is described in game as a rare crystal found only in Feybreak, formed from Paladium condensing over many years.
  • There are 349 rainbow crystal pins on the map, concentrated here. Filter that layer before you fly.
  • Hexolite is a one-to-one alloy of Chromite and Hexolite Quartz, refined at the Gigantic Furnace from level 58.
  • Build a Hexolite Quartz Mine at level 62 for five ancient technology points to automate the supply, and staff it with your best Mining Pal.

Open the quartz and chromite layers together to plan a balanced lap.

Quartz and chromite map

The full Hexolite circuit, both inputs, and what the alloy builds.

Hexolite circuit

Stage two: the bounty economy

There are 156 bounty pins across the world and Feybreak carries the densest cluster of them. Bounty Proof buys implants at 15, Kinship Peach at 15, stat fruits at 25, and Ripe Starfruit at 50, so this island effectively funds your entire Pal investment track.

  • Chain bounty pins that sit within one fast travel hop of each other rather than criss-crossing the island.
  • Harder targets pay the Hard Bounty Token variant, so read the level tags before committing.
  • Feybreak Warriors and Berserkers populate the camps between pins, which is where the anti-air problem shows up.
  • Turn tokens in at a Vigilante Bounty Officer in villages or towns, not on the island itself.

The full Feybreak bounty circuit with route notes and turret camps to avoid.

Feybreak bounty circuit

Bounty Officer locations and the whole token shelf.

Bounty Officer shop

Stage three: the tower and the caverns

The Feybreak Tower Entrance is one of the eight tower travel points and sits at the top of the story ladder. Feybreak caverns also sit in the highest dungeon band, which means better roll tables than the early-region caverns, though Alpha Pals and Hard Mode rematches still pay legendary schematics better than any cavern.

  • Clear the tower for ancient technology points, which fund the Hexolite Quartz Mine at five and the Wing Pack at nine.
  • Feybreak caverns roll high-band loot. Use them as a general farm rather than a targeted schematic farm.
  • Faction camps on the island are their own loot source and the main obstacle between bounty pins.
  • Watchtowers and Hack Terminals are worth clearing while you are already in the area.

Who Dr. Brawn is and what the Feybreak tower fight involves.

Who is Dr. Brawn

Dungeon loot tiers ranked, so you know what a high-band cavern actually pays.

Dungeon loot tiers

The order that works

  • Unlock fast travel points across the island before farming anything. Every later stage depends on hop distance.
  • Secure a quartz supply, either by lap or by building the Hexolite Quartz Mine.
  • Run bounty laps to fund implants and stat fruits, since those upgrades make everything else easier.
  • Clear the tower for ancient points once your Pals are condensed and fed souls.
  • Treat caverns and camps as filler between the above, not as the main activity.

The wider endgame checklist once Feybreak is done.

Endgame checklist

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Common questions

Short answers for searches that should land here, with links to the item, map pin, or related guide when you need more detail.

What is Feybreak for in Palworld?
Three things: it is the only source of Hexolite Quartz, it carries the densest cluster of the game's 156 bounty pins, and it holds the Feybreak Tower with Dr. Brawn. Those three feed the armour tier, the vendor economy, and your ancient technology points respectively. Feybreak bounty circuit
Why do I keep getting knocked off my mount on Feybreak?
Feybreak Army camps mount anti-air defences, so flying directly over or near a camp gets you dismounted. Plan ground approaches when your route passes a camp rather than flying the straight line.
Where do you get Hexolite Quartz in Palworld?
Only in Feybreak. There are 349 rainbow crystal pins on the map concentrated there, and you can automate production with the Hexolite Quartz Mine at level 62 for five ancient technology points. Hexolite Quartz pins
What order should I do Feybreak in?
Unlock the fast travel points first, then secure a Hexolite Quartz supply, then run bounty laps to fund implants and stat fruits, then clear the tower for ancient technology points. Caverns and faction camps are filler between those stages. Endgame checklist
Written & reviewed by Taylor G·Last reviewed 2026-09-03·Game version 1.0.3·Published 2026-09-13
Sources:Palworld game tables extract

Sphere Signals

Published 13 Sep 2026

PreviousPalworld Sakurajima: What Is Still Worth FarmingNextPalworld Hard Mode: Zoe and Grizzbolt at the Rayne Syndicate

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