Methodology
PalSphere rebuilds catalogs from Palworld client data tables, then normalizes and enriches them for tools and guides. This page explains what we do — and what we do not publish.
Extraction
Species, items, skills, breeding overrides, and related tables are exported from shipping client data (data tables and localization). We record an extract stamp () for game version 1.0 from Palworld client data tables. Private filesystem paths and binary assets stay off the public site.
Normalization
Codename keys become stable slugs and display names. Duplicate tribe / variant rows are folded into playable species cards. Recipe materials and skill catalogs are joined to item and Pal ids so tools can deep-link without guessing.
Enrichment
Map pins, partner skill text, and similar layers may combine multiple verified extracts. Editorial Sphere Signals sit on top of that data: they explain systems in player language and link into live tools. We prefer verified game values over rumor tables.
Reproducibility
Each rebuild stamps public data with a revision and game version. Allowlisted JSON/CSV dumps under /data/v1/ use stable ids (codename, id, slug). Icon binaries, raw dumps, news text, and guide copy are not part of the public contract.
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