Expeditions Beyond 100% Success: Teams, Overcap and Rewards
Hitting 100% success is the floor, not the ceiling; overcapping expeditions is how Dog Coins and rare drops scale.
The Expedition Station sends Pals on timed missions. 100% success means reliable completion; pushing past it improves reward quality and volume.
Station basics
- Unlock and build the Expedition Station at base.
- Pick a mission tier your Pals can overcap.
- Assign a team that matches the mission requirements.
- Queue the next run as soon as rewards return.


What to overcap for
The Station UI caps the displayed success rate at 100%, but the hidden score keeps climbing. Overqualified teams still improve reward quality, volume and tier (including Dog Coins and rarer table rolls) even when the bar looks full. Match requested traits for the biggest hidden multiplier, then park condensed combat Pals on the missions that print currency.
- Do not stop upgrading the squad the moment the bar hits 100%.
- Trait-matched overcap beats raw level spam for the same slot count.
- Push higher-tier missions only when your overcap team can clear them reliably.
Dog Coin
Materials
A mysterious coin. Apparently there are people who collect these. A Mimog will usually have them, but for some reason, they cannot be obtained by butchering it.
Starfruit ☆1
Enhancement
A magical fruit, said to be seen only on the rarest of occasions. Raises a Pal’s rank from ☆0 to ☆1.
Starfruit ☆4
Enhancement
A magical fruit, said to be seen only on the rarest of occasions. Raises a Pal’s rank from ☆3 to ☆4.

Want the math on why overcap still scales drops after 100%?
Explain This: Expedition overcapMore in Late-Game Systems & Expansion