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Palworld Type Chart

Palworld has nine elements. Each one has a single element it is weak to, and most have one they beat. Fire is the exception with two targets, and Neutral beats nothing. Use the chart to pick a counter before a tower boss, Alpha, or raid.

Strengths and weaknesses by element

NormalNeutral36 Pals
Strong vs
Nothing
Weak to
Dark
FireFire43 Pals
Strong vs
Grass, Ice
Weak to
Water
WaterWater47 Pals
Strong vs
Fire
Weak to
Electric
LeafGrass46 Pals
Strong vs
Ground
Weak to
Fire
ElectricityElectric25 Pals
Strong vs
Water
Weak to
Ground
IceIce38 Pals
Strong vs
Dragon
Weak to
Fire
EarthGround44 Pals
Strong vs
Electric
Weak to
Grass
DarkDark70 Pals
Strong vs
Neutral
Weak to
Dragon
DragonDragon25 Pals
Strong vs
Dark
Weak to
Ice

Attack vs defence grid

Rows are the attacking skill's element, columns are the defending Pal's element.

Attack ↓ / Defend →NormalNeutralFireFireWaterWaterLeafGrassElectricityElectricIceIceEarthGroundDarkDarkDragonDragon
NormalNeutral·········
FireFire··ResistedStrong·Strong···
WaterWater·Strong··Resisted····
LeafGrass·Resisted····Strong··
ElectricityElectric··Strong···Resisted··
IceIce·Resisted······Strong
EarthGround···ResistedStrong····
DarkDarkStrong·······Resisted
DragonDragon·····Resisted·Strong·

Dual-element Pals

A Pal with two elements carries both sets of weaknesses and resistances. Orserk (Dragon and Electric) is weak to Ice and Ground, and beats Dark and Water. When your attack is strong against one of its elements but resisted by the other, the two cancel out to normal damage, so check both before you commit a team.

Common questions

What is each element weak to in Palworld?

Neutral is weak to Dark, Dark to Dragon, Dragon to Ice, Ice to Fire, Fire to Water, Water to Electric, Electric to Ground, Ground to Grass, and Grass to Fire.

Which element is strong against two others?

Fire is the only element strong against two: Grass and Ice. Neutral is the only element that is strong against nothing.

How much extra damage does a super effective hit do?

Sources disagree. Older guides list 2x for a strong hit and 0.5x for a resisted one, while 1.0 damage calculators that read the game files use 1.5x and about 0.66x. Either way, attacking into a weakness is a large swing, and against dual-element Pals the effects combine.

How do dual-element Pals work?

A dual-element Pal takes the weaknesses and resistances of both elements. If one element is weak to your attack and the other resists it, they cancel out to normal damage.

Do Pals resist their own element?

Community testing disagrees on this, and on whether Dark resists Neutral attacks, so those cells are shown as normal damage here. Every other cell on the chart is agreed across sources.

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