Palworld Best Weapons in 1.0: What the Numbers Actually Say
Quick answer
For sustained damage the Laser Rifle, which reaches 1,875 attack per shot at legendary with a 30 round magazine and 6,000 durability. For single-target burst the Guided Missile Launcher hits hardest at 8,850 attack, but it holds one round per magazine and only 600 durability.
There are 116 weapon families in Palworld 1.0 and most of them roll five rarity tiers. A legendary Guided Missile Launcher hits for 8,850 per shot. A legendary Assault Rifle hits for 560. Both are correct answers to different questions.
Palworld 1.0 carries 116 weapon families in our item extract, and the craftable ones roll five rarity tiers from common to legendary. The highest single-hit number in the game belongs to the Guided Missile Launcher at 8,850 attack on the legendary tier, but it fires one round per magazine with 600 durability, so it is a burst tool rather than a main weapon. For sustained damage the Laser Rifle is the honest answer at 1,875 attack per shot with a 30 round magazine and 6,000 durability at legendary.
Every number on this page comes from the item tables, so it is per-hit attack rather than damage per second. That distinction matters, because a rifle that fires ten times faster than a launcher can out-damage it while showing a much smaller number in the tooltip.
Full stat blocks for all five tiers of every weapon, filterable by category and rarity.
Open item databaseThe sustained-damage answer: Laser Rifle
The Laser Rifle is the weapon most endgame players settle on and the numbers back it. Common tier already lands 1,250 attack with a 30 round magazine, and the legendary tier reaches 1,875 attack with 6,000 durability while keeping the same magazine size. There is no capacity penalty for climbing the rarity ladder, which is unusual and is the main reason it beats the assault rifle family outright.
- Laser Rifle: 1,250 attack at common, 1,875 at legendary. 30 round magazine at every tier. 6,000 durability at legendary.
- Assault Rifle: 320 attack at common, 560 at legendary. Magazine grows from 20 to 30 across the tiers.
- Handgun: 250 attack at common, 625 at legendary. Magazine grows from 8 to 16. Genuinely fine as an early and mid weapon.
- Guided Missile Launcher: 5,900 attack at common, 8,850 at legendary. One round per magazine and only 600 durability at legendary, so treat it as a boss opener.

Laser Rifle
Weapons
A weapon that fires high-energy lasers. It has impressive firepower and is easy to handle.

Assault Rifle
Weapons
Mows down enemies with overwhelming force. It excels at rapid-fire and is well suited to taking down powerful foes.

Guided Missile Launcher
Weapons
A guided missile launcher that fires homing missiles which track enemies before detonating on impact. Its explosions deal massive damage over a wide area, making it effective against powerful or clustered targets.

Handgun
Weapons
A handgun with improved capacity and rapid-fire capabilities. Has more immediate firepower than a Makeshift Handgun.
Melee is not a trap, it is a niche
The melee numbers surprise people. Katana sits at 780 attack on common and 1,014 on epic, which is well above any assault rifle tier, and Excalibur runs 360 up to 540. The catch is durability and reach: Katana carries 500 durability at common against the Assault Rifle's 3,000, and melee means standing inside the attack patterns that Hard Mode bosses are built around.
- Katana is a strong answer to trash mobs, base raids, and capture softening where you want damage without spending ammo.
- Excalibur reads as a legendary weapon and prices like one, but its raw attack is lower than the Katana line. Buy it for the look, not the damage.
- Melee saves ammo, and ammo is the real cost of a rifle build. Every dungeon run you clear with a blade is a stack of cartridges you did not craft.
- Do not take melee into an Ultra Raid. Those fights are built around ranged uptime and the durability maths does not survive contact.
Where legendary schematics actually drop, and which farms are worth the evening.
Schematic farmsDungeons ranked by loot value rather than difficulty.
Dungeon lootRarity tiers are the real progression
Moving from a common Assault Rifle to a legendary one takes you from 320 to 560 attack, a 75 percent increase, without changing weapon type at all. That is why schematic farming outperforms chasing the next weapon family for most of the mid game. The exception is the jump into the Laser Rifle tier, which is a genuine step change rather than a percentage bump.
- Craft the best tier of the weapon you already have ammo for before chasing a new family.
- Legendary schematics come from Hard Mode tower clears, dungeon bosses, and Hack Terminals, and our map extract carries 106 Hack Terminal pins.
- Durability scales with rarity too. A legendary Assault Rifle has 6,000 durability against the common tier's 3,000, which halves your repair trips.
- Keep the second weapon holster in mind. The Extra Weapon Holster unlocks at level 27 for 5 Ancient Points, and the second one at level 54.
Hack Terminals are the accessory and schematic source most players never open.
Hack TerminalsAmmo is the running cost of every gun on this page. Plan the supply before the build.
Ammo supplyCommon questions
Short answers for searches that should land here, with links to the item, map pin, or related guide when you need more detail.
- What is the best weapon in Palworld 1.0?
- For sustained damage the Laser Rifle, which reaches 1,875 attack per shot at legendary with a 30 round magazine and 6,000 durability. For single-target burst the Guided Missile Launcher hits hardest at 8,850 attack, but it holds one round per magazine and only 600 durability. Item database
- How many weapons are in Palworld?
- Our 1.0 item extract carries 116 weapon families, and the craftable ones each roll five rarity tiers from common to legendary. That includes grenades, grappling guns, and fishing rods alongside conventional guns and melee weapons.
- How much better is a legendary weapon in Palworld?
- Roughly 75 percent more attack on the assault rifle line, from 320 at common to 560 at legendary, plus double the durability. Climbing the rarity ladder on a weapon you already use beats switching to a new weapon family for most of the mid game. Schematic farms
- Is melee worth using in Palworld?
- For trash mobs, base raids, and capture softening, yes. Katana carries 780 attack at common, higher than any assault rifle tier, and it costs no ammo. It falls apart in Ultra Raids and Hard Mode towers where ranged uptime is the whole fight.
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